MANAGEMENT

The Sauma management team brings together 35 years of experience from the IT, game industry, and virtual community businesses.

Andreas von Koskull, CEO

During his employment as Senior Commercial Director at Mr.Goodliving, the developer and publisher of casual mobile games, Andreas took part in building one of Europe’s most extensive distribution networks consisting of mobile network operators and portals. He was a key figure in building the company and selling it to RealNetworks (NASDAQ: RNWK) in 2005 in a cash transaction of USD 15 million.

Before joining Mr.Goodliving, Andreas worked as International Sales Manager at Jippii’s casual games portal, Lecturer at Åbo Akademi University, and Sales Representative at Medusa Promotion, a new media studio.

Andreas holds a Master’s Degree in International Marketing from Åbo Akademi University.

Markus Kantonen, Executive Chair of the Board

Founder Markus Kantonen has 15 years of hands-on experience in the gaming, mobile and Internet industries. He was a founder of Assembly Organizing, Internet Finland and Iscape Software, and after successful exits worked as Project Manager, Consultant and Team Leader for several online, gaming and mobile companies, including Apaja Finland’s largest social casual gaming network.

Miikka Lyytikäinen, Executive Producer

Miikka is the most experienced war strategy game professional in Finland. Since 2002 he has participated in the development of four PC retail war strategy games for international companies: Combat Mission 2 & 3 (Battlefront Inc./USA), Gary Grisby’s World at War (2 by 3 Games & Matrix Games/USA), and Theatre of War (1C/Russia & Battlefront Inc./USA). Miikka has over 11 years of work experience in digital media. An entrepreneur with 10 years of experience, he has founded two games companies (Aniway Ltd. and Air Dice Games Ltd.). Miikka’s development experience covers PC games, browser-based online games, and mobile platforms, including entertainment, edutainment and money games. He has excellent connections in the global war-gaming industry, as well as solid know-how on the war gaming community in general.